World War II Combat: Iwo Jima
World War II Combat: Iwo Jima | |
---|---|
Developer(s) | Direct Action Games |
Publisher(s) | Groove Games |
Distributor(s) | Atari |
Engine | Unreal Engine 2.0 |
Platform(s) | Microsoft Windows, Xbox |
Release date(s) | July 18, 2006 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, Multiplayer |
World War II Combat: Iwo Jima is a budget-priced first-person shooter developed by Direct Action Games and published by Groove Games. Like its predecessor, World War II Combat: Road to Berlin, it received extremely negative reviews from reviewers and users alike. It suffered from many of the same problems of the first game.
Reception
Official Xbox Magazine gave the game a 2.0 out of 10.0, mainly because of the improvements, such as the fact the Allies from the previous game have been taken out of this version, slight AI improvement & Weapons updates. However, many of the old problems remain.
See also
This article is issued from Wikipedia - version of the 5/22/2015. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.