Switchblade II
Switchblade 2 | |
---|---|
UK boxart (Amiga) | |
Developer(s) | Gremlin Interactive |
Publisher(s) | Gremlin Interactive |
Composer(s) | Barry Leitch[1] |
Platform(s) | Commodore Amiga, Atari ST, Atari Lynx, PC (Cancelled) |
Release date(s) |
Atari Lynx |
Genre(s) | Platform game |
Mode(s) | Single player |
Switchblade II is a computer action game. It was released for the Amiga and the Atari ST by Gremlin in May 1991, and for the Atari Lynx in 1992.
A sequel to Switchblade, Switchblade II is an action-platformer. The action is viewed from the side. The player guides the protagonist, Hiro, through six levels infested with mechanoid, metal-clad enemies. Weapons include a knife, homing missiles, a laser beam, a flame thrower and shuriken.
Although the game was developed in the UK, its graphics had a distinctly Japanese style, similar to manga.
Although reviews for the game were very positive, the programmer George Allen was criticized for the lack of enemies; as a result, he wanted to make a significantly faster game, which became the popular Zool.[4]
References
- 1 2 "Switchblade II Release Information for Amiga". GameFAQs. Retrieved November 24, 2010.
- ↑ "Switchblade II Release Information for Atari ST". GameFAQs. Retrieved November 24, 2010.
- ↑ "Switchblade II Release Information for Lynx". GameFAQs. Retrieved November 24, 2010.
- ↑ http://amr.abime.net/review_28495