SubRoc-3D

SubRoc-3D
Developer(s) Sega
Publisher(s) Sega
Platform(s) Arcade, ColecoVision
Release date(s) 1982
Genre(s) Action, Arcade
Mode(s) Single Player
Cabinet Upright and Cockpit
CPU Z80 (@ 5 MHz)
Sound Samples (@ 5 MHz)
Display Raster, 240 x 224 pixels (Horizontal), 512 colors

SubRoc-3D (サブ・口ック3D) is a first-person arcade game released in 1982 by Sega, and the first commercial game to provide a stereoscopic image to the player, using a display that delivers individual images to each eye.[1][2] It was adapted for ColecoVision, with simulated 3D effects, by Arnold Hendrick and Philip Taterczynski of the Coleco game design staff, with programming by David Wesely of 4D Interactive Systems.

SubRoc-3D appears briefly in the movie War Games.

Hardware

The stereoscopic effect is achieved with a special eyepiece,[2] a viewer with spinning discs to alternate left and right images to the player's eye from a single monitor.[1] The pseudo-3D visuals in the game are created with scaled sprites using the Sega VCO Object hardware, previously used in the 1981 racing game Turbo.[3]

References

  1. 1 2 Bernard Perron & Mark J. P. Wolf (2008), Video game theory reader two, p. 158, Taylor & Francis, ISBN 0-415-96282-X
  2. 1 2 SubRoc-3D at the Killer List of Videogames
  3. "VCO Object". Sega Retro.


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