Souls in the System
Souls in the System | |
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Main game menu | |
Developer(s) | Terminal Sunset |
Publisher(s) | StarPlay |
Designer(s) | Ravi Mehta |
Platform(s) | Macintosh |
Release date(s) | 1996 |
Genre(s) | Scrolling shooter |
Mode(s) | Single Player, Multiplayer |
Souls in the System is a top-down view scrolling shooter video game created by a company called Terminal Sunset for the Macintosh. This game is a sequel to ShadowWraith.
Souls in the System works well on Mac OS 7 through OS 8.6. Support on later operating systems is limited at best, though it may be possible to run using an emulation of an older operating system.
As of December 2002, the StarPlay online product catalog indicated that the company was no longer selling games directly.[1]
Soundtrack
The music in the game was created by Steven Allen. The names of the music tracks, according to Ravi Mehta, are:
- Heroine
- Overflowing data
- Beyond All Fear of Doom
- Requiem
- Wipeout
- Downtime
- Wraith Groove
- The Prison Planet
- Psykotripp; Cybermosis
- The Flesh Golem
- Stardeep
- The Hunter is Hunted
- Battle
The Souls in the System game CD can be played on most typical CD players. A separate audio CD track is detected when the game is put into a computer running a modern operating system, allowing easy access to the music even when the game itself cannot be played due to absence of backwards compatibility or Windows support.
References
- ↑ "StarPlay product catalog". StarPlay. Archived from the original on 2002-12-08. Retrieved 2015-09-11.
External links
- StarPlay Productions - Souls in the System (archived resource)
- StarPlay Technical Support - Souls in the System (archived resource)