RCA Studio II

RCA Studio II

RCA Studio II
Manufacturer RCA
Type Home video game console
Generation Second generation
Release date January 1977 (1977-01)
Introductory price US$149 (equivalent to $582.83 in 2015)
Discontinued 1978 (1978)
CPU RCA 1802 microprocessor, 1.78 MHz
Removable storage ROM cartridge
Controller input Ten button keypads

The RCA Studio II is a home video game console made by RCA that debuted in January 1977. The graphics of Studio II games were black and white[1] and resembled those of earlier Pong consoles and their clones. The Studio II also did not have joysticks or similar game controllers but instead used two ten button keypads that were built into the console itself.[2] The console was capable of making simple beep sounds with slight variations in tone and length.

One distinct feature of the Studio II was its five built-in games.[3] Another was its use of a switchbox that relayed both the modulated RF signal of the console's video to the television set while powering the console with DC power. This type of switchbox would not be seen again until the Atari 5200.

The Studio II was not a successful product; the previously released Fairchild Channel F made it obsolete at launch and it suffered a final decisive blow when the superior (to both) Atari 2600 console was released only 10 months later. After poor Christmas sales in 1977, RCA ceased production of the Studio II and offloaded excess inventory to Radio Shack in a fire sale.

Market loss

In 1978, RCA announced low Christmas sales, and cut production of its Studio II system. While losses were not announced, RCA laid off 120 workers at its plant that produced the system in North Carolina. Some analysts blamed the fact the RCA Studio II's games were in black and white, and could not compete with systems offering color.[4]

System specs

The RCA Studio II used mostly RCA-built chips.
Like the Atari 5200, the RCA Studio II uses one cable to carry both video and power for the console.

Studio II built-in games

Released Studio II cartridge games

  1. 18V400|TV Arcade I: Space War
  2. 18V401|TV Arcade II: Fun with Numbers
  3. 18V402|TV Arcade III: Tennis/Squash
  4. 18V403|TV Arcade IV: Baseball
  5. 18V404|TV Arcade Series: Speedway/Tag
  6. 18V405|TV Arcade Series: Gunfighter/Moonship Battle
  7. 18V500|TV School House I
  8. 18V501|TV School House II: Math Fun
  9. 18V600|TV Casino I: Blackjack
  10. 18V601|TV Casino Series: TV Bingo
  11. 18V700|TV Mystic Series: Biorhythm


Many of the Studio II clones had the same games but they also had unique titles not released in the USA:

List of carts released on the: MPT-02 clones (France/Australia)

  1. MG-200 Grand Pack (Doodle, Patterns, Blackjack and Bowling)
  2. MG-201 Bingo
  3. MG-202 Concentration Match
  4. MG-203 Star Wars
  5. MG-204 Math Fun (School House II)
  6. MG-205 Pinball
  7. MG-206 Biorythm
  8. MG-207 Tennis/Squash
  9. MG-208 Fun with Numbers
  10. MG-209 Computer Quiz (School House I)
  11. MG-210 Baseball
  12. MG-211 Speedway/Tag
  13. MG-212 Spacewar Intercept
  14. MG-213 Gun Fight/Moon ship

List of carts released on the: Visicom COM-100 clone(Japan)

  1. CAS-110 Arithmetic drill (Math Fun & Fun with Numbers)
  2. CAS-130 Sports fan (Baseball & Sumo Wrestling)
  3. CAS-140 Gambler I (Blackjack)
  4. CAS-141 Gambler II (Slot Machine and Dice)
  5. CAS-160 Space Command (Space War)
  6. CAS-190 Inspiration (Bagua and Biorhythm)

References

  1. Kent, Steven L. (2001). The Ultimate History of Video Games. Three Rivers Press. ISBN 0-7615-3643-4.
  2. https://books.google.com/books?id=5eIDAAAAMBAJ&pg=PA92&dq=atari&hl=en&sa=X&ved=0ahUKEwiH3anlmI3QAhWFxVQKHf45Cfk4FBDoAQgeMAE#v=onepage&q=atari&f=false
  3. Dillon, Roberto (2011). The Golden Age of Video Games. A K Peter/CRC Press. ISBN 978-1-4398-7323-6.
  4. TV Games Cutback, Page 21, Spokane Daily Chronicle, 1978-02-14, Spokane Daily Chronicle - Google News Archive Search
  5. 1 2 "RCA Studio 2 Technical Information". Archived from the original on 2009-04-15.
This article is issued from Wikipedia - version of the 11/3/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.