Psyonix

Psyonix Inc.
Private
Industry Video game development
Founded April 30, 2001 (2001-04-30) in Satellite Beach, Florida, U.S.[1]
Founder Dave Hagewood
Headquarters San Diego, California, U.S.
Area served
Worldwide
Key people
Dave Hagewood
Number of employees
30+
Website psyonix.com

Psyonix Inc. is an American video game development studio based in San Diego, California. The company was formed in 2000 by Dave Hagewood, after developing Internet and multimedia software under the name WebSite Machines,[2] and legally incorporated on April 30, 2001.[1] Its first game project was Proteus.[2] In 2004, the company moved from its original Satellite Beach, Florida location to Raleigh, North Carolina, to Cary, North Carolina in 2005, and to San Diego, California in 2009.[3]

The company released Supersonic Acrobatic Rocket-Powered Battle-Cars and Monster Madness: Grave Danger in 2008, and continued on other projects including contract work for several big-budget titles.[4] The company then worked on Battle-Cars's successor, Rocket League, which became a commercial success for the company, grossing over $70 million. The success of Rocket League caused the company to adjust its business models, where the company would focus on developing their own original games instead of accepting more contract work.[5]

Games developed

Year Title Platform(s) Notes
2001 (canceled) Proteus N/A N/A
2003 (canceled) Vampire Hunter: The Dark Prophecy
2008 Monster Madness: Grave Danger PlayStation 3 PlayStation 3 port of Monster Madness: Battle for Suburbia
Supersonic Acrobatic Rocket-Powered Battle-Cars Self-published
2009 Whizzle Microsoft Windows
2012 ARC Squadron iOS
2013 ARC Squadron: Redux iOS, Android
2015 Rocket League Microsoft Windows, PlayStation 4, Xbox One, OS X, Linux Sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars
2016 (canceled) Nosgoth Microsoft Windows Originally set to be published by Square Enix

Games contributed to

References

  1. 1 2 "Detail by Entity Name". Sunbiz.org. Florida Department of State. Retrieved November 29, 2016.
  2. 1 2 hal (March 24, 2004). "BU Interviews: Psyonix". BeyondUnreal. Retrieved November 29, 2016.
  3. Hagewood, Dave (December 17, 2009). "Psyonix, Inc. Moves into New San Diego Office". Develop. NewBay Media. Retrieved November 29, 2016.
  4. Husemann, Charles (October 23, 2008). "Psyonix Studios Interview". Gaming Nexus. Retrieved November 29, 2016.
  5. Makuch, Eddie (April 5, 2016). "Rocket League Dev Has "Exciting" New Games in the Works". GameSpot. CBS Interactive. Retrieved November 29, 2016.
This article is issued from Wikipedia - version of the 11/29/2016. The text is available under the Creative Commons Attribution/Share Alike but additional terms may apply for the media files.