Psyonix
Private | |
Industry | Video game development |
Founded | April 30, 2001 in Satellite Beach, Florida, U.S.[1] |
Founder | Dave Hagewood |
Headquarters | San Diego, California, U.S. |
Area served | Worldwide |
Key people | Dave Hagewood |
Number of employees | 30+ |
Website |
psyonix |
Psyonix Inc. is an American video game development studio based in San Diego, California. The company was formed in 2000 by Dave Hagewood, after developing Internet and multimedia software under the name WebSite Machines,[2] and legally incorporated on April 30, 2001.[1] Its first game project was Proteus.[2] In 2004, the company moved from its original Satellite Beach, Florida location to Raleigh, North Carolina, to Cary, North Carolina in 2005, and to San Diego, California in 2009.[3]
The company released Supersonic Acrobatic Rocket-Powered Battle-Cars and Monster Madness: Grave Danger in 2008, and continued on other projects including contract work for several big-budget titles.[4] The company then worked on Battle-Cars's successor, Rocket League, which became a commercial success for the company, grossing over $70 million. The success of Rocket League caused the company to adjust its business models, where the company would focus on developing their own original games instead of accepting more contract work.[5]
Games developed
Year | Title | Platform(s) | Notes |
---|---|---|---|
2001 (canceled) | Proteus | N/A | N/A |
2003 (canceled) | Vampire Hunter: The Dark Prophecy | ||
2008 | Monster Madness: Grave Danger | PlayStation 3 | PlayStation 3 port of Monster Madness: Battle for Suburbia |
Supersonic Acrobatic Rocket-Powered Battle-Cars | Self-published | ||
2009 | Whizzle | Microsoft Windows | |
2012 | ARC Squadron | iOS | |
2013 | ARC Squadron: Redux | iOS, Android | |
2015 | Rocket League | Microsoft Windows, PlayStation 4, Xbox One, OS X, Linux | Sequel to Supersonic Acrobatic Rocket-Powered Battle-Cars |
2016 (canceled) | Nosgoth | Microsoft Windows | Originally set to be published by Square Enix |
Games contributed to
- 2004 — Unreal Tournament 2004
- 2006 — Gears of War
- 2007 — Unreal Tournament 3
- 2011 — Bulletstorm
- 2011 — Homefront
- 2012 — Mass Effect 3
- 2012 — XCOM: Enemy Unknown
References
- 1 2 "Detail by Entity Name". Sunbiz.org. Florida Department of State. Retrieved November 29, 2016.
- 1 2 hal (March 24, 2004). "BU Interviews: Psyonix". BeyondUnreal. Retrieved November 29, 2016.
- ↑ Hagewood, Dave (December 17, 2009). "Psyonix, Inc. Moves into New San Diego Office". Develop. NewBay Media. Retrieved November 29, 2016.
- ↑ Husemann, Charles (October 23, 2008). "Psyonix Studios Interview". Gaming Nexus. Retrieved November 29, 2016.
- ↑ Makuch, Eddie (April 5, 2016). "Rocket League Dev Has "Exciting" New Games in the Works". GameSpot. CBS Interactive. Retrieved November 29, 2016.