Project Highrise
Project Highrise | |
---|---|
Project Highrise logo | |
Developer(s) | SomaSim[*] |
Publisher(s) | Kasedo Games |
Producer(s) | Andrew McKerrow |
Engine | Unity |
Platform(s) | Microsoft Windows, macOS |
Release date(s) | September 8, 2016 |
Genre(s) | Simulation |
Mode(s) | Single-player, multiplayer |
Project Highrise is a 2D tower-building simulation game, said to be a spiritual successor to SimTower.[1][2] It was released worldwide on September 8, 2016.
Based on details in game, it appears to take place in 1960s Chicago, Illinois.
Gameplay
The player starts off with a simple one-story building with a basement, both measuring 20 unit blocks. The basement contains a small power generator and a construction crew. They can expand their building by building small one-unit blocks. They can either choose to build offices, shops, apartments or restaurants. They can build floors, but these have to be connected via an elevator or a staircase.
Reception
It has a score of 74% on Metacritic.[3]
References
- ↑ Smith, Adam (July 20, 2016). "Towering Above The Rest: Project Highrise". Rock, Paper, Shotgun. Retrieved August 28, 2016.
- ↑ Viglione, Matt (July 5, 2015). "IndieGames.com Interview: Matt Viglione on Project Highrise, a tower sim for the modern gamer". Indiegames.com (Interview). Interview with Lena LeRay. Retrieved August 28, 2016.
- ↑ "Project Highrise". Metacritic. Retrieved 24 September 2016.
Further reading
- Smith, Graham (April 29, 2016). "Project Highrise Aims To Be A Modern SimTower". Rock, Paper, Shotgun.
- Collazo, Natalie (March 28, 2016). "Build Your Way Up in 'Project Highrise'". Hardcore Gamer.
- "Project Highrise Announced". Blue's News. February 23, 2016.
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