Photoclinometry

Photoclinometry, or shape-from-shading, is the process by which a 2-dimensional image of a surface is transformed into a surface map that represents different levels of elevation. It uses the shadows and light direction as reference points. It is used mostly to depict the surface of sculptures, to give an idea of how it would look in 3-dimensions. The techniques depend on very specific conditions, especially light direction.

The process

When light bounces off an object, it reflects with location-specific brightness that depends on the shape of the object and the position of the lightning source. This reflection map can be used to create a bump map of a surface, which uses grayscale levels to depict the height of a point on a surface. Knowing the direction and angle of the light source, one can calculate the approximate height that a point has. However, the light direction and angle is usually unknown, which leads to poor quality images, or having to create multiple bump maps, each time trying different settings.

Usage

Problems

Light direction is very important to the quality of a photoclinometric image. Light that comes from directly over the surface (behind the camera) makes it hard to distinguish the shadows. Multiple light sources are also a problem, since they destroy important shadows required for the algorithms to work properly.

In order to solve these problems, new missions to other planets plan to use a process similar to stereoscopy in order to get a more accurate depiction of the surface on another planet. The Mars Reconnaissance Orbiter is one of the mission that attempts to do this. This process uses two images of one location taken from two separate lens on a camera, much in the same way humans do with their eyes. By using two images, they can get a 3-dimensional perspective of objects on the surface like we do.

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