NES Classic Edition
Also known as |
Nintendo Classic Mini: Nintendo Entertainment System in Europe and Australia Nintendo Classic Mini: Family Computer in Japan |
---|---|
Developer | Nintendo |
Manufacturer | Nintendo |
Type | Home video game console |
Generation | Third generation replica |
Release date |
‹See Tfd› ‹See Tfd› ‹See Tfd›
|
Introductory price |
US$59.99 CA$79.99 GB£49.99 A$99.95 NZ$119.99 €59.95 Mex$1,999 ¥5,980 kr. 599 ₱3,995 ₽3,999 |
Media | Internal ROM |
System-on-chip used | Allwinner R16 [1] |
Memory | 256 MB of DDR3 RAM |
Storage | 512 MB NAND Flash |
Controller input | 2 controller ports |
Nintendo Entertainment System: NES Classic Edition, known as Nintendo Classic Mini: Nintendo Entertainment System in Europe and Australia and the Nintendo Classic Mini: Family Computer in Japan,[2] is a miniature replica[3][4] of the Nintendo Entertainment System (NES) video game console by Nintendo which launched on November 10, 2016 in Australia and Japan,[5] November 11, 2016 in North America and Europe[6] and November 23, 2016 in Russia.[7] Based upon software emulation, it includes a static library of 30 built-in games from the licensed NES library, including some third-party titles, with writable storage only for save states.
Hardware
The system features HDMI display output and a new replica controller, which can also connect to the Wii remote for use with Virtual Console games on Wii and Wii U.[8][9][10] The controllers for the Japanese version are hardwired into the console just like the original Famicom. Because of this, the controllers and connecting cables are also smaller and shorter respectively,[11] yet they cannot connect to a Wii Remote for use with Virtual Console games.
The console houses a new Nintendo Entertainment System emulation engine developed by Nintendo European Research & Development (NERD).[12] The emulation engine was well-received by critics and was regarded as superior in both visual and audio support when compared to the NES Virtual Console emulation on the Wii U.
Despite being branded differently between North America and the PAL region, both regions distributed identical hardware and software. All the games included were based on their North American localisations and run at 60 Hz in all regions. The console's user interface supports up to eight languages; this does not change the language in-game.
A 320-page book called Playing with Power: Nintendo NES Classics, published by Prima Games, was released the same day as the console;[13] the book is a guide to some of the games included on the system. Nintendo of America brought back the Nintendo Power Line as an automated phone hotline from November 11 to 13 as a celebration of the launch of the system.[14]
List of games
Regardless of the model/region, the microconsole included 30 built-in games in all regions. Only 22 titles are in common between all regions, while the eight remaining titles are exclusive to either Japan or North America/PAL region respectively.[15][16] The following titles are common to all regions:
Titles | Original year of release | Publisher |
---|---|---|
Balloon Fight[lower-alpha 1] | 1985 | Nintendo |
Castlevania | 1986 | Konami |
Donkey Kong | 1986[lower-alpha 2] | Nintendo |
Double Dragon II: The Revenge[lower-alpha 1] | 1989[lower-alpha 2] | Arc System Works[lower-alpha 3] |
Dr. Mario[lower-alpha 1] | 1990 | Nintendo |
Excitebike | 1984 | Nintendo |
Galaga | 1988[lower-alpha 2] | Bandai Namco |
Ghosts 'n Goblins | 1986[lower-alpha 2] | Capcom |
Gradius | 1986[lower-alpha 2] | Konami |
Ice Climber[lower-alpha 1] | 1985 | Nintendo |
Kirby's Adventure | 1993 | Nintendo |
Mario Bros. | 1983[lower-alpha 2] | Nintendo |
Mega Man 2 | 1989 | Capcom |
Metroid | 1986 | Nintendo |
Ninja Gaiden | 1988 | Koei Tecmo |
Pac-Man | 1984[lower-alpha 2] | Bandai Namco |
Super C[lower-alpha 1] | 1990[lower-alpha 2] | Konami |
Super Mario Bros. | 1985 | Nintendo |
Super Mario Bros. 2[lower-alpha 4] | 1988 | Nintendo |
Super Mario Bros. 3 | 1988 | Nintendo |
The Legend of Zelda | 1986 | Nintendo |
Zelda II: The Adventure of Link | 1987 | Nintendo |
The following games are exclusive to the North American and PAL NES version:
Titles | Original year of release | Publisher |
---|---|---|
Bubble Bobble[lower-alpha 1] | 1986[lower-alpha 2] | Taito[lower-alpha 5] |
Castlevania II: Simon's Quest | 1987 | Konami |
Donkey Kong Jr. | 1982[lower-alpha 2] | Nintendo |
Final Fantasy | 1987 | Square Enix |
Kid Icarus | 1986 | Nintendo |
Punch-Out!! Featuring Mr. Dream | 1987 | Nintendo |
StarTropics | 1990 | Nintendo |
Tecmo Bowl[lower-alpha 1] | 1989[lower-alpha 2] | Koei Tecmo |
The following games are exclusive to the Japanese Famicom version:
Titles | Original year of release | Publisher |
---|---|---|
Atlantis no Nazo | 1986 | Sunsoft |
Downtown Nekketsu Kōshinkyoku: Soreyuke Daiundōkai[lower-alpha 1] | 1990 | Arc System Works[lower-alpha 3] |
Final Fantasy III | 1990 | Square Enix |
NES Open Tournament Golf | 1991 | Nintendo |
Downtown Nekketsu Monogatari[lower-alpha 1] | 1989 | Arc System Works[lower-alpha 3] |
Solomon's Key | 1986 | Koei Tecmo |
Tsuppari Ōzumō[lower-alpha 1] | 1987 | Koei Tecmo |
Yie Ar Kung-Fu | 1985 | Konami |
Launch
The NES Classic edition was first released on November 10, 2016 in Japan and Australia, and November 11 in North America and Europe, but due to very limited supply it sold out almost immediately.[17] Some commentators have pointed out that the short supply might be an intentional move from Nintendo, in order to drive hype and generate headlines.[18][19]
Reception
Aside from a too-short controller cord and minor emulation glitches, especially with sound, the NES Classic Edition has been well received.[20][21]
Notes
- 1 2 3 4 5 6 7 8 9 10 Allows 2 players to play simultaneously.
- 1 2 3 4 5 6 7 8 9 10 11 Release year of the home console port of the arcade game.
- 1 2 3 Originally published by Technōs Japan.
- ↑ Known in Japan as Super Mario USA. Not to be confused with the Japanese version of Super Mario Bros. 2, known as Super Mario Bros.: The Lost Levels in other regions.
- ↑ Owned by Square Enix.
References
- ↑ http://www.polygon.com/2016/11/11/13597620/nes-classic-edition-teardown
- ↑ Tumbokon, Karen (September 30, 2016). "Nintendo's Famicom Mini Console Is Coming To Japan". International Business Times. Retrieved October 17, 2016.
- ↑ Kickham, Dylan (July 18, 2016). "Nintendo to re-release classic NES 30 years after original system". Entertainment Weekly's EW.com. Retrieved October 17, 2016.
- ↑ Russell, Jon (July 14, 2016). "Nintendo is launching a mini version of its iconic NES console with 30 classic games". TechCrunch. Retrieved October 17, 2016.
- ↑ Perez, Angela (July 15, 2016). "Nintendo New NES Release Date & Price in Australia". Retrieved August 8, 2016.
- ↑ Perry, Alex (August 8, 2016). "The re-release of the original Nintendo has some amazing new features". Retrieved August 9, 2016.
- ↑ "Nintendo Classic Mini: Nintendo Entertainment System в продаже с 23 ноября". Retrieved November 15, 2016.
- ↑ Kamen, Matt (July 14, 2016). "Nintendo unveils the Classic Mini loaded with 30 NES games". Retrieved July 14, 2016.
- ↑ Paul, Ian (July 14, 2016). "Nintendo's releasing a miniature NES console packed with 30 classic games". Retrieved July 14, 2016.
- ↑ Grant, Christopher (July 14, 2016). "The mini NES Classic controller works with your Wii U Virtual Console games". Polygon. Retrieved August 9, 2016.
- ↑ "ファミコンが、手のひらサイズで". Retrieved September 30, 2016.
- ↑ Vogel, Mitch (August 27, 2016). "NES Classic Edition Will Feature a Brand New Emulator Developed by NERD". Nintendo Life. Retrieved October 4, 2016.
- ↑ Humphries, Matthew (July 27, 2016). "Nintendo commissions official NES book to compliment Classic Mini console | Games | Geek.com". @geekdotcom. Retrieved August 9, 2016.
- ↑ Schreier, Jason (November 4, 2016). "Nintendo Brings Back The Power Line For A Weekend". Kotaku. Retrieved November 4, 2016.
- ↑ Jones, Gary (July 19, 2016). "NES Classic Edition: The final 30 games list revealed as Nintendo talk mini N64". Retrieved August 9, 2016.
- ↑ "ファミコンが、手のひらサイズで". Retrieved September 30, 2016.
- ↑ "Kansas City shoppers find bargains and long lines on Black Friday".
The new version has been out of stock since Nov. 11, when it sold out in a single day.
- ↑ "Sold Out: Why Didn't Nintendo Make Enough NES Classic Editions?".
Friday felt like less of a launch and more of the final marketing push for the NES Classic Edition: whip everyone up into a frenzy, drive some headlines and gradually roll out more stock once everyone is already convinced to rush out and buy one as soon as its available.
- ↑ "The Jimquisition: Nintendo – A Shit Distributor And Fuckheaded Toymaker".
Nintendo's manufactured scarcity is a commonly known deal, and it’s just getting beyond ludicrous.
- ↑ "NES Classic Edition - Game Review".
Most of the games sound nearly the same as their NES versions, but devoted fans will notice a few deviations, whether it's the oddly muffled beat of the first-level music in Kid Icarus or the slightly tinnier clangs of a heart counter winding back after a Castlevania level. The games are also based on their Virtual Console versions, so StarTropics renames its yoyo weapon a “star.”
- ↑ "Linux On Your NES Classic Edition".
Nintendo look as though they may have something of a hit on their hands with their latest console offering.