Myth Makers: Trixie in Toyland

Myth Makers: Trixie in Toyland
Developer(s) Data Design Interactive
Publisher(s) Metro3D Europe
Engine RenderWare
Platform(s) Wii, PS2, PC
Release date(s)

Windows

  • EU: August 19, 2005

PlayStation 2

  • EU: June 23, 2006

Wii

  • NA: June 24, 2008
Genre(s) Platformer

Myth Makers: Trixie in Toyland is an platforming video game for the PC, PlayStation 2, and most recently the Nintendo Wii.[1] The game was created by UK-based Data Design Interactive. It is one of three parts of their Myth Makers franchise of video games.

Gameplay

Players control Trixie, the main character in the game. In order to proceed to the next level, players must collect eight power rods to activate a teleporter while being attacked by various enemies. When the player completes a level and plays it again, a menu appears with a second mode available, ‘Score Pickups’. If the level is completed again in this mode, the player will unlock ‘Time Attack’ mode. Completion of this mode unlocks the ‘Hidden Pickups!’ alternative mode.

Plot

The story follows around Trixie, the Easter Bunny cadet who chases down Penumbra (a tyrant) who has stolen the Myth Makers Orbs and taken over the Toyland. Trixie has to retrieve the stolen Orbs, defeat the evil Penumbra and save Toyland.

Reception

The game was universally panned by reviewers. IGN gave it a 1.4/10[2] stating sarcastically that it's "really just a fantastic title like Ninjabread Man and Anubis II; everyone should experience Trixie in Toyland just as everyone should experience throat cancer." [3]

References

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