Ib (video game)

Ib
Developer(s) kouri
Engine RPG Maker 2000
Platform(s) Microsoft Windows
Release date(s) February 27, 2012
Genre(s) Adventure
Mode(s) Single-player

Ib (イヴ Ivu) is a 2012 adventure video game by the Japanese artist kouri. In the game, the player controls a character from a top-down perspective, exploring an eldritch art museum with the intent to escape, solving puzzles to advance. It employs elements of psychological horror despite the limitations of its engine.

Gameplay

The player moves a character through two-dimensional fields, interacting with and examining various objects. Obstacles come in the forms of blocked paths, which the player must somehow overcome and cross, and enemies and traps which deplete the player character's health. Once health reaches zero, the player loses. The player wins by seeing the narrative through to one of its ends.

The game's English translator has said that the game is not demanding of the player's reflexes,[1] although many enemies are fairly swift in movement.

Story

Nine-year-old Ib is taken to Guertena Weiss' art museum by her mother and father. With her parents' permission, Ib wanders off on her own. She examines a painting she does not understand as the museum abruptly empties during a power outage, its doors locking before she can leave with the other guests. A series of paint splatters guide her into a different painting of the deep sea, which she physically enters. In an alien, painted world, Ib eventually finds and joins forces with two others: Garry, a soft-spoken young man dressed in tattered clothes who becomes protective and nurturing of Ib, and Mary-- a mischievous, eccentric girl roughly Ib's age. Throughout the journey, Ib, Garry, and Mary encounter numerous puzzles, re-animated sculptures, and monstrous killer paintings.

References

  1. http://www.vgperson.com/games/ib.htm


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