Hyperlobby
Original author(s) | Jiri Fojtasek |
---|---|
Initial release | 2000 |
Stable release |
4.2.12 (Monday, February 14, 2011) [1]
|
Platform | Microsoft Windows |
HyperLobby is primarily designed to support online Flight Simulation and some other online games.[2]
HyperLobby has a connection into the Internet by TCP port 1698, and for latency calculation between clients it uses an ICMP echo reply protocol [3] which allows a display of latency between the client and a server. It is free program that is supported by donations.
It allows for a list of servers, and security as it has a user name login with password, which also appears ingame. The format of HyperLobby is with a list of servers, players, with abilities to add friends to a contact list and save servers into a favourite list. A chat function is also facilitated for [4] and new users can ask members in the chat for assistance.
The most popular use for the game is IL-2 Sturmovik (video game).[2]
HyperLobby was developed first in 2000 and requires Windows 2000 or later and it supports Windows XP, Windows Vista and Windows 7 (32 and 64 bit mode)
Supported Games
- IL-2 Sturmovik 1946
- Lock On: Modern Air Combat
- Falcon 4.0 Allied Force
- Pacific Fighters
- IL-2 Sturmovik
- Dangerous Waters
- Wings Over Vietnam
- Strike Fighters: Project 1
- Fighter Squadron SDOE
- Flanker 2.5
- I.A.F.
- Fighters Anthology
- F-15
- F/A-18
- USAF
- WW2 Fighters
(note that this list was taken from the program)
References
- ↑ "HyperLobby Online System". Hyperfighter.sk. Retrieved 2011-10-22.
- 1 2 "HyperLobby Online System". Hyperfighter.sk. Retrieved 2011-10-22.
- ↑ "HyperLobby manual HyperLobby 4.x manual - HyperLobby Online System". Hyperfighter.sk. 2010-04-15. Retrieved 2011-10-22.
- ↑ http://hyperfighter.sk/modules