Frenzic
Frenzic | |
---|---|
Developer(s) | The Iconfactory and ARTIS Software |
Publisher(s) | Two Tribes B.V. (Nintendo DSiWare) |
Distributor(s) | Apple Inc. (iPhone OS) |
Designer(s) | Wolfgang Ante (programmer) |
Platform(s) | Mac OS X, iPhone OS, DSiWare |
Release date(s) |
Mac OS X |
Genre(s) | Puzzle game |
Mode(s) | Single player |
Frenzic is a puzzle game released by The Iconfactory and ARTIS Software for Mac OS X on 17 February 2007 and later on the Nintendo DSiWare in November 2010. According to the game credits, the concept of the game was invented by Wolfgang Ante who gave the idea to The Iconfactory, and later did most of the programming for the game. Frenzic's tagline is, "Takes minutes to learn and months to master", which is heavily agreed on by its reviewers.[1][2][3]
Gameplay
The objective of the game is to fill the six circles around the game board with different colored pie wedges that appear on screen before the timer runs out. When a circle is completed with six pie wedges, the wedges disappears, and points are earned for all wedges cleared from the circle. More points are credited when more wedges of the same color are cleared, and vice versa. However, if a wedge is not placed before the timer runs out, a life is lost, prompting the player to make quick decisions. As the game progresses, the timers speed runs faster, and the game ends when all four lives are used up.
References
- ↑ "Frenzic official site". Retrieved 2007-03-17.
- ↑ "Mac Observer Review". Retrieved 2007-03-17.
- ↑ "Ars Technica Review". Ars Technica. Retrieved 2007-03-17.