DragonSpires
DragonSpires was a DOS-based massively multiplayer online game or graphical MUD launched in 1994[1][2] by Dr. Cat and Talzhemir of Dragon's Eye Productions, with additional design contributed by Jeff Dee.
History
DragonSpires was one of the first graphical MUDs.[3][4][5] While made freely available during its development phase,[6] it was planned for DragonSpires to become a commercial product.[4]
DragonSpires in this first format was discontinued in early 1997 after the release of Dragon's Eye Productions's second MMOG Furcadia.[7]
With the approval and initial assistance of Dragon's Eye Productions, Adam Maloy and Christopher Howard Wolf converted the game to Java and added a storyline, along with new features and new artwork.[8] In 2002, the second format of the game was shut down.
Gameplay
The gameplay was largely social, as opposed to combative or goal-based.[9] DragonSpires had various basic[10] features, such as palette-swapped player avatars, several maps, Chat and messaging abilities, and both PvP and PvE combat.[11] Eventually, more unique features such as Dodgeball, Capture the flag, and item-based quests were added.
References
- ↑ MPOGD.com
- ↑ "Raph Koster's Online World Timeline".
1994 [...] Dragonspires is opened by ex-Originite Dr Cat.
- ↑ Shefski, William J. (1995). Interactive Internet: The Insider's Guide to MUDs, MOOs, and IRC. Prima Publishing. pp. 26, 49, 54–55, 58–61. ISBN 1-55958-748-2.
- 1 2 Eddy, Andy (1996). Internet After Hours. Premier Press. pp. 177–178. ISBN 0761503862.
- ↑ Scholder, Amy; Zimmerman, Eric. RePlay: New Literacies and Digital Epistemologies, V. 18. Peter Lang Publishing. p. 260. ISBN 0820470538.
Their game DragonSpires was one of the first graphic multiplayer RPGs on the Internet.
- ↑ "Richard Bartle interview for The Dragon Times".
It's attracting attention because it's the first free game of this kind to appear on the net, and its graphics are more modern
- ↑ GameDev.net
- ↑ Maloy, Adam. "Java DragonSpires". Sourceforge. Retrieved Jan 7, 2013.
- ↑ Wired Magazine, March 1995
- ↑ Austin Game Devs
- ↑ CCON.org