Cossacks 3
Cossacks 3 | |
---|---|
Developer(s) | GSC Game World |
Publisher(s) | GSC Game World |
Platform(s) | Microsoft Windows, OS X, Linux |
Release date(s) |
‹See Tfd›
|
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
Cossacks 3 is a real-time strategy video game for Microsoft Windows, OS X, and Linux made by the Ukrainian developer GSC Game World. The game is a remake of the 2001 classic and is once again set in 17th and 18th century Europe. The original 12 nations make a return, as well as 70 types of unit, 100 technologies, and over 140 historical buildings.[1] Beta testing began on 22 April 2016,[2] and the game was released worldwide on September 20, 2016.[3]
The game features support for up to 8 players (1 more than the original) with armies numbering in the thousands. Revamped game mechanics, a vast selection of unit types, ranged and close quarters combat, terrain bonuses, and a realistic ballistics engine provide the player with an unlimited number of tactical opportunities against both human and AI opponents. The game also reintroduces the flexible customization of random maps.
The developers have mentioned official modding support and their intention to release the tools used to make the game. They have also stated that they will be working closely with the modding community and aim to add more content to the game after release.
References
- ↑ World, GSC Game. "Cossacks 3". Cossacks 3.
- ↑ http://www.cossacks3.com/index.php?lang=en&tab=blog
- ↑ Scammell, David (July 19, 2016). "Cossacks 3 releases on PC in September". VideoGamer.com. Retrieved July 19, 2016.