Cloudberry Kingdom

Cloudberry Kingdom
Developer(s) Pwnee Studios
Publisher(s) Ubisoft
Platform(s) Microsoft Windows, PlayStation 3, Wii U, Xbox 360
Release date(s) PlayStation 3
July 30, 2013
Steam, Xbox 360
July 31, 2013[1]
Wii U
August 1, 2013
Genre(s) Platform
Mode(s) Single-player, Multiplayer

Cloudberry Kingdom is a platform game created by Pwnee Studios.[2] The game uses a set of algorithms developed by Jordan Fisher to create procedurally generated levels that can be adaptive to player skill level, in game character abilities, and alteration of game physics.[3]

Cloudberry Kingdom is a downloadable title for Mac OS X, Microsoft Windows, PlayStation 3, Wii U and Xbox 360.[4][5]

References

  1. "在 Steam 上购买 Cloudberry Kingdom™ 立省 75%" (in Chinese and English). Steam. Retrieved 2016-10-19.
  2. "Pwnee Studios /about/". pwnee.com. Retrieved 2012-11-17.
  3. "How to Make Insane, Procedural Platformer Levels". gamasutra.com. Retrieved 2012-11-17.
  4. "Indie game Cloudberry Kingdom hitting Wii U in December, utilizing Kickstarter". gonintendo.com. May 10, 2012.
  5. "Cloudberry Kingdom Will Destroy You - With A Smile". Ign.com. May 10, 2012. Retrieved 2012-11-17.

External links


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