Brian Allgeier
Brian Allgeier | |
---|---|
Born |
Dayton, Ohio, U.S. | March 10, 1971
Occupation | Creative director |
Brian Allgeier is an American video game designer who is best known for his work as the lead designer and creative director on the Ratchet & Clank series developed by Insomniac Games for the PlayStation 2,PlayStation 3 and Playstation 4.
He started working in videogames in 1991 as an artist and animator on the CD-i title, Hanna Barbera’s Cartoon Carnival for Philips Media. He worked as part of the internal production group, *FunHouse*, led by game designer Cliff Johnson.
In 1999, he joined Insomniac Games as a level designer on the Spyro the Dragon series for the PlayStation and later became design director on the Ratchet & Clank series for the PlayStation 2. In 2006, he became creative director on Ratchet & Clank Future: Tools of Destruction that was the first PlayStation 3 installment for the Ratchet & Clank series, as well as the first installment for the "Future" series.
He was on the first season of Insomniac’s bi-monthly podcast, Full Moon Show, with fellow co-hosts Ryan Schneider and James Stevenson.
He currently lives with his wife in Los Angeles, California.
Gameography
Game title | Release | Platform | Role |
---|---|---|---|
Hanna Barbera's Cartoon Carnival | 1993 | CD-i | Lead artist |
Merlin's Apprentice | 1994 | CD-i | Lead artist |
Labyrinth of Crete | 1995 | CD-i | Lead artist |
Running Wild | 1998 | PSone | Designer |
Spyro 2: Ripto's Rage! | 1999 | PSone | Designer |
Spyro 3: Year of the Dragon | 2000 | PSone | Designer |
Ratchet & Clank | 2002 | PS2 | Design director |
Ratchet & Clank: Going Commando | 2003 | PS2 | Design director |
Ratchet & Clank: Up Your Arsenal | 2004 | PS2 | Design director |
Ratchet: Deadlocked | 2005 | PS2 | Design manager |
Resistance: Fall of Man | 2006 | PS3 | Design manager |
Ratchet & Clank Future: Tools of Destruction | 2007 | PS3 | Creative director |
Ratchet & Clank Future: Quest for Booty | 2008 | PS3 | Creative director |
Ratchet & Clank Future: A Crack in Time | 2009 | PS3 | Creative director |
Fuse | 2013 | PS3, Xbox 360 | Co-creative director |
Ratchet & Clank: Into the Nexus | 2013 | PS3 | Creative director |
Ratchet & Clank | 2016 | PS4 | Co-creative director |
Edge of Nowhere | 2016 | Oculus Rift | Creative director |
External links
- The Insomniac Games official website
- The Insomniac Games "Full Moon Show” podcast
- PlayStation Inside the Developer's Studio blog post