Alien Crush
Alien Crush | |
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Cover art | |
Developer(s) | Compile, NAXAT Soft |
Publisher(s) | NEC |
Series | Crush Pinball |
Platform(s) | TurboGrafx-16, PlayStation Network, Virtual Console |
Release date(s) |
PC Engine/TurboGrafx-16 Virtual Console ‹See Tfd›
‹See Tfd›
PlayStation Network |
Genre(s) | Pinball |
Mode(s) | Single-player |
Alien Crush is a pinball video game developed by NAXAT Soft for the PC Engine/TurboGrafx-16. It was released in 1988. It was later re-released on the Virtual Console and on the PlayStation Network.
The game is the first installment in the "Crush Pinball" series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns.
Gameplay
Alien Crush features a science fiction theme reminiscent of the film Alien. Essentially, the player is "fighting" against the aliens with their pinball skills.
The playfield of Alien Crush consists of two main screens arranged vertically, with a pair of flippers at the bottom of each. The play stops momentarily as the ball shifts from one screen to the next. There are also several hidden/bonus rooms. These hidden rooms mainly involve destroying all the aliens (or several waves of aliens) for bonus points.
The player is given the choice of a fast or slow ball speed and two different music tracks.
External links
- Hudson's Official Site
- Nintendo's Virtual Console Alien Crush Site
- IGN's Review of Alien Crush
- Gamespot's Alien Crush Review