Alien Crush

Alien Crush

Cover art
Developer(s) Compile, NAXAT Soft
Publisher(s) NEC
Series Crush Pinball
Platform(s) TurboGrafx-16, PlayStation Network, Virtual Console
Release date(s)

PC Engine/TurboGrafx-16
‹See Tfd›

  • JP: September 14, 1988
  • NA: August 29, 1989

Virtual Console
‹See Tfd›

  • JP: January 9, 2007 (Wii)
  • NA: December 11, 2006 (Wii)
  • EU: December 15, 2006 (Wii)

‹See Tfd›

  • JP: February 26, 2014 (Nintendo 3DS)

‹See Tfd›

  • JP: July 9, 2014 (Wii U)

PlayStation Network
‹See Tfd›

  • JP: February 17, 2010
  • NA: June 2, 2011
Genre(s) Pinball
Mode(s) Single-player

Alien Crush is a pinball video game developed by NAXAT Soft for the PC Engine/TurboGrafx-16. It was released in 1988. It was later re-released on the Virtual Console and on the PlayStation Network.

The game is the first installment in the "Crush Pinball" series. It was followed by three sequels, Devil's Crush, Jaki Crush, and Alien Crush Returns.

Gameplay

Alien Crush features a science fiction theme reminiscent of the film Alien. Essentially, the player is "fighting" against the aliens with their pinball skills.

The playfield of Alien Crush consists of two main screens arranged vertically, with a pair of flippers at the bottom of each. The play stops momentarily as the ball shifts from one screen to the next. There are also several hidden/bonus rooms. These hidden rooms mainly involve destroying all the aliens (or several waves of aliens) for bonus points.

The player is given the choice of a fast or slow ball speed and two different music tracks.

External links


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